Personal Zbrush practice. A demon skull sculpted in Zbrush, textured in Substance painter and render in marmoset toolbag.
Toolbag did a great job rendering this skull, shout out to the developers !
For this model I wanted to have 2 different feel of bone, as if they're from 2 different areas and have endured different environmental damge.
Marmoset Toolbag set up and 3D views at the end !